Yesterday I provided some thoughts on the decrease of attendance to Second Life events; events are not engaged with their audience and collaborations between artists and locations need to occur more often. Paisley Beebe joined in the conversation with an interesting comment:
The onus in SL is often put squarely on the musician to create a show worth returning to over and over again but, in my theory no amount of bells and whistles can in reality, or virtual reality create a situation where the same audience would WANT to keep comming back to see the same act or variations of it over and over again….In RL we musicians move around…for good reason unless you are, or want to be background music, al la the Piano Man in your local bar…you need to change audiences and spread the love.
There’s some truth in this statement. In the “real world” musicians, DJ’s and event hosts are responsible for the success of an event by how it is executed and a legitimate expectation. Events must be worth attending, even for the simplest reasons.
There are other factors, one of the big ones is the lack of event promotion tools.